When you create or join a sit, you will see the sit menu: If you need to recreate a sit you just ended, simply type !resit. To end a sit, simply type !sit Recreating a sit They will have to leave on their own accord. You cannot remove staff from sits if you do not have permission to forcefully remove staff from a sit. If you're not in a sit, this will also create a sit with the players you have specified. where is replaced by the name of players. AdminSits : RemovePlayerFromSit ( Player, Sit ) This will invite staff to the sit if you do not have permission to forcefully add staff to a sit. ![]() If you're not in a sit, this will create a sit with the players you have specified. AdminSits : AddPlayerToSit ( Player, Sit ) You can use a shortened version of their name, just as long as that string can be found in their name somewhere. You don't have to use the exact name of the player, and the names are case insensitive. ![]() Then, click on "Billy's Admin Sits." Staff on Duty job To control the permissions of the script, type !openpermissions. ![]() If a sit is created but the map does not have a sit position set, the sit will simply start where the staff member is standing. The sit position is tied to the current map. If you want a nice, formal sit room, you can build one yourself, and then make it persistent/PermaProp it.īilly's Admin Sits will recognise your sit room on the next server restart and show it to players in a sit. Setting up a sit room/sit positionīilly's Admin Sits does not create a sit room by default. Here, you will learn everything there is to know about using the script.
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